Shovel skills · 3 in this category

Every asset, from a prompt.

Generative AI wired straight into the editor: concept art, rigged characters, video, sound effects, voice and music — generated by outside providers and dropped in as real project assets, ready to use.

2D, 3D & Video Generation

Concept to content browser.

14 actions

Generates reference images, concept art and icons with multi-model fan-out across fal.ai and OpenAI, turns prompts into auto-rigged and animated 3D characters through the Meshy pipeline, produces video from text or images — and drops the results straight into Unreal as textures, skeletal meshes and more. No manual import step.

Text-to-image Multi-model fan-out Auto-rigged 3D characters Text-to-video Auto-import

SFX, Voice & Music

A sound library that didn't exist this morning.

Generates sound effects, NPC dialogue voiceover (including voice cloning and voice-library management) and full music tracks from text prompts via ElevenLabs — imported directly as USoundWave assets, ready to plug straight into Sound Cues and MetaSounds.

SFX generation TTS & voice cloning Music tracks USoundWave import

Web & Presentation Assets

One prompt. A whole media set. Web-ready.

The newest skill in the set generates whole coherent families of web and presentation media — landing-page hero videos, card grids, slide backgrounds, OG/social cards, icon and spot-art sets — from a single LLM prompt. It measures the target format first (aspect, pixel size, crop behaviour, text safe-zones), reuses one style spec across the whole set so nothing looks like it came from five different designers, fans out across multiple image and video models with a per-slot pick, and lets ffmpeg do the finishing work to the exact spec your CSS or slide master expects — delivered as files on disk, with audio covered by its sibling skill.

Hero videos Card grids OG & social cards Icon sets Format measurement Seamless loops ffmpeg post-processing

Put AI Asset Generation in your AI's hands.